AI Insights · Timothy · October 2021
Top 5 3D Realistic Games on iOS in Norway Q3 2021
Discover the performance trends of the top 5 3D realistic games on iOS in Norway during Q3 2021, including downloads, revenue, and active users data.
During the third quarter of 2021, the top 5 3D realistic games on iOS in Norway showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared.
Score! Hero 2023 experienced a fluctuating weekly revenue, starting at around $1.3K in early July and dropping to approximately $542 by the end of September. Downloads for the app saw a peak in early July with over 2.1K, but gradually declined to around 861 by the end of the quarter. The app's active users started strong at 9.1K in early July but saw a consistent decline, ending the quarter with about 6.3K.
Soccer Superstar had modest weekly revenue, peaking at $111 in mid-July before dropping to negligible amounts by the end of September. Downloads were highest in early-to-mid July with over 2.1K but declined to around 794 by the end of the quarter. Active users peaked at 6.8K in mid-July and gradually decreased to about 4.8K by the end of September.
State of Survival: Zombie War showed strong weekly revenue, peaking at nearly $29K in mid-July and maintaining a range between $19.6K and $29.1K throughout the quarter. Downloads were relatively stable, with around 1.5K in mid-July and slightly decreasing to about 781 by the end of September. Active users were consistent, starting at 6.5K in late June and ending the quarter at approximately 5.9K.
Touchgrind Scooter had a varied revenue, starting at $451 in late June and decreasing to around $61 by the end of September. Downloads were highest in early July with over 2K and saw a gradual decline, ending the quarter with about 821. Active users followed a similar trend, starting at 3.9K in late June and decreasing to approximately 1.6K by the end of September.
Flip Diving had relatively low revenue, peaking at $198 in late July before dropping to around $67 by the end of September. Downloads were highest in mid-July with over 1K and decreased to about 392 by the end of the quarter. Active users peaked at 4.8K in mid-August and saw a decline to around 2.4K by the end of September.
These performance metrics highlight the dynamic nature of the mobile gaming market in Norway. For more detailed insights and data, visit Sensor Tower.